Microsoft – Adapting experiences for Virtual and Mixed Reality
ABOUT IoT ROUND TABLE
We are a group dedicated to discuss the Internet of Things, Predictive Analytics, Data Science and the real business value that an organization can derive out of it. Join industry experts, discuss and learn the benefits of IoT driven processes and learn the cutting edge technologies adopted.
The event will discuss the concepts of Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) to allow the attendees to get a better idea about their differences. While Virtual Reality creates a digital environment that is displayed to the user, replacing user’s real-world environment, Augmented Reality overlays the content of digital environment into user’s real-world environment. And Mixed Reality provides an user experience that seamlessly blends the digital content with user’s real-world environment, allowing them to coexist and interact with each other. This session will explain how to consider these concepts during development as well as introduce the new medium of building 3D Mixed Reality applications and games using C#, Visual Studio, and Unity.
– Introduction to VR, AR and MR and their differences
– How Microsoft HoloLens works
– How to deliver 3D experiences using HoloLens
– How to build 3D MR applications and games
– Tools used for building – C#, Visual Studio and Unity